This grant funded project involves developing and evaluating the efficacy of an augmentative online teaching software to improve student engagement during Zoom classes. Teachers will receive summative feedback regarding student engagement from the software and use that feedback to modify their engagement strategies for students who are less engaged. If found to be effective, the procedures investigated may provide a model for addressing online student engagement during Zoom (or similar software) classes. |
The U-TTEC GApp Lab project is a virtual reality training tool that has been developed in a collaborative partnership with the University of Utah’s Therapeutic Games and Apps Lab and the University of Connecticut’s Bray Lab. Using advanced technologies to develop a simulated learning environment for preservice educators, participants are immersed in an interactive classroom setting with real student behavior and challenging everyday scenarios. Individuals will be enabled to practice skills related to classroom management utilizing techniques such as behavior specific praise. Beyond that, this tool will incorporate self-care strategies that can be used in daily personal practice or integrated into daily classroom activity. Consequently, this will provide an opportunity for learners to enhance their competencies, foster confidence, and increase proficiency prior to engaging in a live teaching environment.
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